Champagne Roll

Time Week 6


Now that my video content was confirmed and in place, it was time to start and end the video properly.

This class was about adding credits and deciding the title for my video. I already had some perfect credit music in the end, accompanied by a ‘The End’ frame. But as I mentioned in the last blog, my video runs 1:58 minutes long, so I had to choose between a still credit frame and the ‘The End’ sequence, and a rolling credit clip without the end frame. I chose the latter since I thought that credits gradually rolling across the screen would look a lot better.

A Youtube video or two later, I understood how to roll credits across the screen in Premiere Pro. The following is my bibliography/credit text:

‘What To Do On A Date’
-Coronet Instructional Films,
‘How Do You Know Its Love?’
-Coronet Instructional Films,
Are You Ready For Marriage?
Coronet Instructional Films,
Harold N.Ouye Home Movies:Reel 29
-Ouye, Harold N., (automated voice over)

Then came the time to decide a title. I already had an idea playing in my mind ever since I began making the video. My video is titled ‘Crowd Pleaser’. The first reason would be since the narrative is shown using train crowds. We call something a crowd pleaser when it works in accordance with the expectations/wishes of the audience.And we call people crowd pleasers when the way they behave is adored by people around them. These aspects are exactly what happens in my video, with the sappy romantic couple having a happily-ever-after ending. This also refers to how everyone around a couple in society watches their every move, and expects them to act a certain way. The standard boy-girl relationship expectation still exists in society, and is far from changing, especially in a country like ours.

We discussed the concept of ‘Foley’ sounds. Foley sounds are made using regular everyday objects, used in post processing of videos to make sounds seem ‘real’. This becomes particularly necessary when a menial sound is more important than a dialogue/ background score, or basically anything picked up by the mic during shooting. For example, in a scene containing people walking in a dangerous forest, the sound of footsteps over dried/wet foliage becomes especially important in building up the suspense of danger lurking around the corner, and creating an edge-of-the-seat experience. This sound would usually be recreated by holding a mic close to the feet of a person purposely walking on dried leaves in an otherwise soundproof room. Besides enhancing existing sounds, the foley technique is also used to create sounds that don’t exist in the first place. For example, sticking a hand in a human body and pulling out the intestines is not a sound that can be captured in reality. So the artist might use a hand shoved in goat intestines, or simply a hand squishing some jello. Or it could be a monster being ripped apart. The artist may use ripping sounds like those of celery or lettuce, maybe cucumbers snapping. In this manner, audio can be artificially added to video footage and thus gain its own meaning in a sequence.

Our exercise for the week was to collect some foley sounds around us and add them to our footage. SInce my video already has dialogue-heavy audio (which is very important to support the video), I was reluctant to disturb it with any extra audio.Since this was optional, I chose against adding anything. However, I still plan to collect some sounds as an exercise to understand the nature of Foley sounds.

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